Posts

Final Project - Complete

Image
https://drive.google.com/file/d/1Fqbcq-955ePJor4EheR4o9CDsg7ZAeHQ/view?usp=sharing The way I applied my own ideas are through improvising. I had a hard time on what the ship would really look like since the ship doesn't "exist", I could only use the reference that is based on an incomplete information which is this. As it suggested it is based on an incomplete information. I only had the top and side view of the ship, and it was hard to imagine what would the front and the back of the ship would look like, so I just imagined how it would really look like although it is really rough in the front. for the 40 marks, this model doesn't really have anything special on it so i would just say mark the overall look of the ship out of /40. Since i don't know anything else what you could mark this ship for.

Final Project Journal

May 25, 2018 First day working on the hull, not yet finished. Same goes for the bridge of the carrier. May 31, 2018 I finished the HULL of the ship. June 4, 2018 Worked more on the Hull and starting on the guns. June 6, 2018 Worked on the Guns/Cannons of the carrier. June 8, 2018  Worked on the bridge and added more cannons.

Final Project Proposal

I will be trying to model an aircraft carrier using blender.  I will be handing in the completed model I have done and some rendered images of it. First step will be Modelling the Hull of the carrier. Work on Cannons mounted. Work on the Bridge of the Aircraft Carrier. Polishing, adding small details. Working of the hull with take at least 2 or 3 classes. Bridge is already completed. Working on Guns/Cannon Mounted will at least take 2 classes. Last 2 or 3 classes will be on polishing and adding small details. Not Planning on using any sort of resources.

GameMaker - Asteroids - Part B

https://drive.google.com/open?id=18Mb6-PcdlUgWAoXRjU4F0klb736dXdiM I had difficulties exporting the Wav. files due to the pc im using. I asked david for copies of the sound files.

GameMaker - Catch the clown

https://drive.google.com/open?id=1w_Lj-Jtp1pc2vw0JZ4ZdtC6Yr7MprHfk I did not encounter any difficulties except i had trouble finding the "Add Event", i asked David for the solution

Blender Game Level Modelling - level 1

Image
Blender File: https://drive.google.com/file/d/1ty4a3WKHX5rUyMUmMBHUBoHcir62V5h5/view?usp=sharing

Blender - Character Modelling - PArt1

Image
Blender file: https://drive.google.com/file/d/1Ojcg5gonSpqnduxVC0O7m27_eQ6_24h6/view?usp=sharing

Indie Game: The Movie

1. Big games are made by companies and independent games are most likely made by two, three, or one person. 2. 3. I might like that if i was working on an independent game i don't have to spend that much money since i will be most likely be working on my own or just with a partner. And you can do whatever you want on the game you are currently making, expressing what you have in mind. What i might not like is the stress and anxiety that will build up. For example, after realising a trailer of the game, and the community likes it. then say after a month after the trailer was released those who are impatient will start telling you to hurry up and work on the game faster and release it already. 4. Try not to stress their self too much, and work on their own pace. 5. The sales and the joy they bring when people play their game.

Blender - Mushroom Animation

https://drive.google.com/open?id=1RSs5nqqAk53vUscgnats5Jtgn3grLoaK

Extra

Image
                                              Reference:  https://i.imgur.com/3cyZl.jpg

Blender - Mushroom

https://drive.google.com/file/d/1SppH59NAdiW0sjId-4yuBEzwmhn6yJ6b/view?usp=sharing https://drive.google.com/file/d/1VCvJTGitkk8LSi-Md7qpu1OhRp43PzfW/view?usp=sharing

Blender-intro

https://drive.google.com/open?id=1PlfIQbQTcy3j9BZmtyTticSG9X2SkJbh

Game Proposal

Rocket Jump Platformer based Rocket jump over obstacles Characters will be made on photoshop First Day: Make the Character and sprites Second Day: Make the obstacles Third Day: Coding add effects Fourth Day: More Coding add finishing touches Game that inspired me: http://www.teamfortress.com/ https://wiki.teamfortress.com/wiki/Jumping#Basic_rocket_jump

Scratch Level 2 - Racing Game

1. I had trouble dealing with the controls of the cars, when i press W both cars accelerate, how i fixed it is i made another variable called speed1 and replaced (speed) on the script. 2. Changes i added on the game that differs from the tutorials are. the game can played for 2 players, and the car changes it's look when it crashes. I added these changes because it makes the game a bit more interesting to the players and it adds a bit of touch into the game which makes it more nice.I made the game 2 player so that they/you can verse your friends in the game and it's more fun playing with your friends. https://scratch.mit.edu/projects/187988004/#editor

Scratch-Intro

https://scratch.mit.edu/projects/185380857/

Kodu Pac-Man

Image
Game screenshots: 1. My game is similar to the original Pac-Man because:  -Has "Ghosts" on it (Kodu)  -Has Power Pills, except. The power pill doesn't make "Pac-Man" (cycle) able to eat the       ghosts, but instead the "pac-man" becomes camouflage.   -The game has timer 2. The only change i did to my game is add timer. And about the power-up. 3. The only thing i had issues with is about the power pill, not being able to be un-camouflage'd. 4. 5. Be more creative with the map.

Video Games: The Movie

What are some of the reasons video games were successful? What makes a game popular? There are few reasons why video games were successful and what makes them popular. I would say the reasons would be the play style of the game, the story of the game, the graphics of the game, and more. If the community likes the game and spreads some love about it, as they hear more things going on about that certain game, then more and more people would try the game and it would make it popular. At least that's what i think. What are some of the reasons why the video game industry crashed in the 1980s? Back in the 1980s a huge video game industry crash happened. Why? because before video game companies were really successful which sold out a lot of game consoles and games, Atari being on of the biggest company to be made. However, many people were complaining about playing the same thing over and over again, and at the same time people started to get bored. In return many companies s...

Kodu - Intro

Image
Game screenshot BOT 1 Code BOT 2 Code Kodu Code The only issue I encountered is when I didn't know how to end the game when I already scored 5 points, although thankfully the website was updated about a solution to it. Rhys didn't have additional suggestions.

Pixel Art Animation

Image
https://drive.google.com/file/d/0Bx6onfJcmTm5RFhHV2oxdEdmUlk/view?usp=sharing

Pixel Art

Image